Thanks a lot man!
Thanks a lot really! I'm a T-RPG fan, and your game is a fun one to play :)
I'm not that blind tho, and I'm sure you aren't either ... There's a few "details" that bothered me enough so I won't try to finish it (let alone replay from scratch). And yes, "details", nothing that you can't deal with with a ridiculously low amount of effort compared to what you already put into this.
Before getting started with those points, I'd like to point out I made it up to half way in the second city (the one in the desert) and my characters are around level 10. I didn't finish it as I ran in a succession of crash level bugs (mostly due to poison). I'd also like to thank you again for that game, and I really look forward for your next one (or this one if you decide to put some more efforts into it).
Khann
I/ General Ideas
- Speed ... This point has been raised a lot in other reviews already and I really agree. In game menus should pop in and out faster than that. The same goes for AI actions. You could also prevents a few unecessary clics, for example if I move then attack I'll get to choose a direction to face with my character before attacking (which is useless since attacking will change the direction that character was facing).
- Customisation ... Kinda sad the player doesn't get to toy around with his characters more than that. It was fine that way, but this kind of feature (to allow the player to build his characters in many different ways) is often at the core of a T-RPG. That's one of the things this game need to be promoted from "nice time waster" to "solid game".
Other than those 2 major points, you really did an awesome job.
II/ Glitches
Here is a list of various glitches I found. Since I didn't get to experiment with everything in the game I probably missed a lot but this is what someone who's starting to play right now will probably run into in his first few hours of gaming:
If you kill the last monster with poison damages you'll run in a lot of bugs like:
- No lvl up even if you have the exp (will have to win some exp in next map to trigger the level up event again)
- Battle report displayed twice
- Possibly untargetable monster on next map. Happened to me once, wasn't able to figure exactly how, but I'm sure to kill with poison was involved as that monster took poisons damages out of nowhere at the start of the map.
- If that wasn't the last monster (that you killed with poison), your character (supposely) next to play will loose its action (can still move) or its all turn.
It's hard at time to move in some squares, with sprites in the way. At times, I had to give up and change my plan.
3 or 4 times I had to restart everything, the menus being completly messed up. I don't know what caused this.
When looking at your status, if you have more than 1000 exp (4 digits), it doesn't display correctly. Extra digits after the 8th one (including the "/" symbol") don't fit in the screen.